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Why and How Virtual Reality is Growing

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Almost sixty years ago, Ivan Sutherland and his student Bob Sproull created the Sword of Damocles, a head mounted display (HMD) that hung over the user's head from cables and poles rigged into the ceiling. The name, Sword of Damocles, refers to the ancient moral parable of Damocles of Sicily in the 4th Century BCE. In this story, he happily traded places with the king only to find that the king had placed a sword over the throne, where Damocles was required to sit. This sword was held up by just one horse hair. The phrase in turn refers to the unpredictability of life and the existence of potential danger. It was probably used because of the sheer size of the hardware and how it hung over the wearer's head like a threat. Today, virtual reality users don't have to fear death by device because advancements in virtual reality development have scaled that original HMD to one that fits in a bag and doesn't give the user chronic neck pain. But that's not the only reason t...

Three Types of Virtual Reality and How to Use Them

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Virtual reality is one of the biggest buzz words among mainstream media in recent years, and for good reason. Advancements in VR development have not only created jobs, but made a significant impact on workplaces, schools, and the medical system- in finances, training, and patient care. Virtual reality has drastically improved the effectiveness and training time in many industries and created an increase in connectivity and efficiency in the work place. With this rise in awareness of virtual reality and its use cases, many people are considering using virtual reality to one degree or another. One thing to note is that there are three types of virtual reality and each has a different reason for use. But first, what is virtual reality? What is Virtual Reality and How Does It Work Virtual reality is one end of the XR or extended reality spectrum, where one end supplements the physical world with digital information (augmented reality) and the other (virtual reality) removes the physical w...

Role of XR Technologies in Improving the Healthcare Sector

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Immersive technologies have gained a lot of traction in recent years, thanks to rapid technological advancements. Half a decade ago, many perceived XR technology as a tool limited to the gaming and entertainment industry. However, much has changed after the pandemic, and XR technology is making waves in diverse fields, including healthcare. A report predicts the global augmented and virtual reality market in healthcare will reach $10.82 billion by 2025, growing at a CAGR of 36.1% from 2019-2025. Extended reality in the healthcare industry is beginning to take shape, and in this blog post, we will explore the role of XR in healthcare and some interesting use cases. In this blog, 1. Extended Reality - What is it? 2. Extended Reality's Scope in Healthcare      2.1 Patient Diagnosis      2.2 Practicing Surgery      2.3 Psychotherapy    ...

14 Augmented Reality Development Ideas for Your Next Business

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Augmented Reality (AR) is one of the hottest topics in technology today - the latest big thing that everyone is talking about. By all indications, it is here to stay, and forward-looking companies are exploring the many opportunities it presents. Thankfully, anyone can create an AR app; yes, the design sequence is a bit complex but not impossible. You can easily join the immersive bandwagon with the right idea and development team. So, while we can help you design custom AR apps for your business, you need to come up with suitable ideas. To help you start the idea creation process, below are 14 suggestions on the types of AR projects you can undertake as a start-up or an established business. Top 14 AR Ideas to Kick-Start Your Business AR Sports App AR e-Commerce App AR Shopping App AR Landscaping App AR Building Apps AR Medicine Apps  Tours  ...

Myths Busted- Common Misconceptions about AR and VR Technology

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Virtual reality is a new technology. False. Augmented reality is hard to make. False. Only gamers can enjoy virtual reality. False. Virtual and augmented reality have been around for years and rapidly gained popularity in many fields, but the terms are still relatively new in mainstream media. Even though talk about VR and AR has gone up, there are still several common misconceptions about AR and VR technology that are simple misguided statements by those who just don't know any better. Let's take some time to dispel those misconceptions. Myth: Virtual and augmented reality are new technologies. Truth: New is a relative term, so if we compared the time that XR technology has been around to the first introduction of the concept to media, then yes. VR and AR are new technologies. But the first real idea for augmented reality came in a sci-fi book by L. Frank Baum titled The Master Key over 100 years ago. Compared to that, many things are new. In truth, while not yet mainstream, ...

What is Virtual Reality and How is it Changing the Future?

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Extended reality is just what it sounds like, an extension of the physical and visible world. This extension can come in a variety of ways, virtual, augmented, and mixed. While there are many benefits to each group, the most influential and beneficial is virtual reality. VR technology has always had applications that enhance the physical world, but with newer developments and more mainstream recognition paving its way, virtual reality is now a main method for how we interact with the world. It's creating a new way of production, connecting with people, and educating future generations. Virtual reality is swiftly changing the world, and with it, the future. What is Virtual Reality and How Does it Work? Virtual reality is an immersible type of extended reality where the physical user is put into a virtual simulation. The physical world is extended into a virtual plane. Virtual reality works by taking a graphically generated environment and projecting it into the headset worn by the u...

5 Reasons We Are Hopeful About the Future of Extended Reality in Learning

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The technological transformation is well underway in the education industry, and Extended Reality (XR) is the latest entrant into the EdTech industry. Often people think of XR technology as a new-age tech to enhance the gaming and entertainment industry, but the potential of extended reality is not limited to one industry. Cutting-edge XR technology is making an impact in several industries, including education. Educators around the globe are beginning to realize the immense benefits of using XR technology in learning, and a study predicts the global AR/VR market in education to reach $22.7 billion by 2027, growing at a compounded annual growth rate (CAGR) of 14.6% during 2022-2027. Here are five promising reasons to be optimistic about the impact of XR technology in the EdTech industry. 5 Reasons Why We Think XR Technology will Revolutionize the Future of Learning The Immersive Classroom Experience  Redefining Practical Learning Improved Learning Outcomes Social ...